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Render Tutorial

Nuoli Nuoli

Here are all my render tutorials. These render tutorials cover various aspects of rendering in 3DS MAX. These tutorials cover things like clay rendering, cartoon rendering, mental ray rendering and camera match rendering. All the render tutorials are made for 3D Studio MAX but some might provide insights also for other 3D packages.

3DS MAX Mental Ray Render Tutorial

Rendering diamonds with Mental Ray in 3DS MAX

This tutorial familiarizes you with Mental Ray rendering. Tutorials covers step by step instructions about rendering diamonds in Mental Ray using 3D Studio MAX. Also enabling of caustics effects is explained.

Cell Shading Tutorial

Cell shading in 3DS MAX

Cell shading is a render tutorial that covers cartoon style rendering. This tutorials explains step by step how to achieve fast toon shading that works with both Mental Ray and Scanline Renderers.

Clay Render Tutorial

Clay Render with Light Tracer

This is a render tutorial about clay rendering in 3DS MAX. This tutorial covers how to create clay-like rendering by using Advanced Lighting and Scanline Renderer in 3D Studio MAX.

Clay Render With Mental Ray

Clay Render with Mental Ray

This render tutorial covers the clay render with Mental Ray. The tutorial explains how to achieve global illumination in 3DS MAX by using Mental Ray's Final Gather.

Wire Clay Render Tutorial

Wire and Isoline clay render in 3D Studio MAX

This render tutorial explains how to do clay rendering with wires (visible edges). The tutorial explains three different methods about how to achieve clay render with visible wires. Both Scanline and Mental Ray renderes are covered.

Global Illumination in 3D Studio MAX

Global Illumination with Light Tracer

This tutorial covers a very simple way of creating global illumination with 3DS MAX. The tutorial uses Light Tracer and Scanline renderer.

Camera Match Render Tutorial

Photo montage with camera match

Camera Match render tutorial explains how to match 3D object into a photograph. In other words the tutorial explains how to render the 3D object from such an angle and distance that it appears to be part of the photograph.

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